Chaundre
Chaundre@hotmail
(Yes, I will answer your messages if you choose to send them.)

VOT - Lunar Ridges
This is the first of the VOT (Variation on a Theme) maps. A VOT map is
one that takes a good idea, or a good feature and makes it into a map
that is fun to play. Some of the VOT may have suggested unit 
restrictions. While these are only suggestions they do make the map 
fun. If you have any beter unit restrictions, please email me, and I 
will talk to you abuot it. 

Lunar Ridges is a small (5x12) map. It is based on an Arm Campaign
Mission. The team assignments are odds at the top, evens at the bottom, so FFA or more then 2 teams isn't recommended. While I did put
together a multiplay version the majority of the credit belongs to 
Cavedog. Remember to say thanks again for this wonderful game called 
TA.

Stats:
A 2 team min/max Map.
5x12
16 meg of RAM
1.25 meg 
Lunar tileset
Gravity is 112 (normal for the game)
No wind

Recommended Restrictions:
Flash/Instigator
Peewee/AK
All Advanced Air
Limit Regular air to 10 or remove completely
Retaliator/Silencer
Stunner/Neutron
Bertha/Intimidator

Comments on Recommened Restrictions:
This make for a great land war. The ridges allow for huge plasma 
ranges, so beware guardians, punishers, and morty's. Also thuds and 
mortys can cross the ridges, plan accordingly. Bombers and peepers are 
the only planes that will be useful. However do not underestimate the 
transport planes for sneak attacks over the ridges. Merls/Diplomats and radar jammers own this map, just be sure to provide support. If you 
feel really gutsy, try for a Vulcan or Buzzsaw.